Port to Factorio 2.1 #1
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Port melon220's Space Platform Logistics System 1.0.1 (MIT) to Factorio 2.1.
Checked against the 2.1.23 runtime API (
doc-html/runtime-api.json): every class member and define the mod uses still exists. A headless 2.1.23 run with onlyfactorio_versionbumped loads the data stage and creates a map withon_initcleanly.info.json:factorio_version2.1,base >= 2.1,? space-age >= 2.1space-platform-logistics-system-forkso it can't collide with the original, and mark the original incompatible (!)__space-platform-logistics-system__graphics paths indata.luachangelog.txt, README with attributionBuilt zip (1.1.0, commit on main) loads in a headless 2.1.23 instance: data stage, control script and on_init pass, map saves. Installed into ~/.factorio/mods for the in-game test.
Found while reading the code, both unchanged from 1.0.1:
kyuubi is trying Construction Alert Requests (2.1) for ghost-driven landing pad requests instead. The fork stays as a plain 2.1 port; the in-game test is no longer planned for now.